Game Development

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TOJam 3

The third Toronto Independent Game Jam has been announced for May 9th, 10th and 11th. TOJam is an annual event in Toronto where game developers of all ages come together and spend the whole weekend making video games. There's a common theme required for every game entry, and prizes to be won at the end of the event.

Last year, some really cool games were made, mine being TOBam. I'm not too sure if I can attend this year, but we'll see. If you love making games, and live near Toronto, go and register for this event. I had an amazing time last year, and am really looking forward to see what games are put together this year.

Fun with the Wiimote

Johnny Chung Lee has been doing some pretty brilliant stuff with the Wiimote. He has been using the Managed Library for the Nintendo Wiimote to create C# applications that use the Wiimote in different ways.

Most games and applications we see using the Wiimote have the user move around the controler to manipulate what they see in the display. Johnny Lee has changed that, making the user move the sensor around instead. This lets him put together some neat input controllers, like finger tracking applications, multi-point interactive whiteboards, and 3D virtual-reality displays.

I highly recommend you check out some of the videos he has put together, particularly the one on head tracking. Great job, Johnny! Looking forward to your next video. Applying these in software applications could really open up the doors to how we interact with our technology.

TOJam Has Begun!

The Toronto Indie Game Jam has just begun. We're given two and a half days to create a video game. I'll be attempting a top-down forward scrolling shooting game using XNA. I will also be posting a status update every stepping stone.

Game Development Contest

TOJam is an annual game development contest where contestants have to create a video game in three days. If you're interested in game development and live near Toronto, I strongly suggest you register.

RPong Released

RPong has been released. It can be found in the projects page.
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